![]() ![]() the problem is that most of the people who bring up the issue are poeple who just want to roll the easy dungeons because they think the game is out to get them. ![]() I dont think just letting your high level characters (any number of them) curb stomp apprentice dungeons is right either. a little more that "nuh uh, we dont want you to do that" would be nice. it would be nice if they had a less conspicuous way of putting up those level blocks. If you'd rather not deal with the stress penalty that goes along with that, you can simply have one less permanent team and leave space on your roster for temps enlisted for the sole purpose of leveling replacements for your main teams. Characters lagging behind in experience can be brought in to higher level dungeons with their other party members while they catch up. Originally posted by Blue Istari:The system is fine as is.
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